Tuesday, August 30, 2016

VR Game Controllers Should Give us Superhero Capabilities, While Being Super Intuitive and Natural

For years the way to move in video games and 3D environments was pretty simple. You’d use a keyboard, a mouse, a 3D-mouse or the joysticks of a gamepad. Those were perfectly suited because of the distance between you and the screen. You were not in the 3D model or in the game, you were looking from the outside in.

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